I read most of the games in the first half of the book before skimming the rest. There are some very creative librarians out there! But I cannot imagine using a lot of those games in an actual classroom of college students. Some were just too silly. I want my students to be engaged, not rolling their eyes at me. Maybe I’ll be inspired with a new idea of my own based on these games, but I don’t think I’m actually going to be applying the games from the book directly to my own work. The games might work in some cases, but I was rolling my eyes at some of them. How can I expect students to take them seriously if I’m not totally sure that I can?